2d - Adventure game in QML only? -


i implement simple 2d adventure game desktop , android using qml(qt modeling language).

the game have different places, e.g. kitchen , cellar. place has typically background image, , objects in place. these might things need find , collect, or can simple sprites, bird flying through room.

i have written small first version 1 place, works fine. extend game.

i implement places isolated , separately, can switch between places, e.g. go kitchen cellar, , places can added.

i looking appropriate way in qml only, seems there none.

does have idea, how this? google hasn't helped me far.

i kinda agree kakadu not concrete question. wanted reply though, because question sounds similar small side project i'm working on, i'm using flickable view onto levels, , each level can item, image, etc. when player gets either edge of level, current level sets opacity 0 , sets parent property null. new level sets parent flickable (view).

so, there ways this, , i'd recommend using flickable whatever type you'd use represent levels.


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