lua - How to change image based on number of taps in Corona? -
i'm using corona sdk , have this. when tap on image number increases. wonder how change image once reached amount of clicks?
display.setstatusbar(display.hiddenstatusbar) local newbutton = display.newimage ("button.png",0,0) newbutton.x = display.contentwidth - 60 newbutton.y = display.contentheight - 62.5 local number = 0 local textfield = display.newtext(number, 30, 30, native.systemfont, 25) local function movebuttonrandom(event) number = number + 1 textfield:removeself() textfield = display.newtext(number, 30, 30, native.systemfont, 25) end newbutton:addeventlistener("tap", movebuttonrandom)
the best practice use sprite , when increment point, tell sprite play next frame.
there multiple tutorial on working imagesheets , sprites here: http://coronalabs.com/resources/tutorials/images-audio-video-animation/
rob
Comments
Post a Comment