ios - main.lua is not called using Corona Enterprise -


i have made significant changes corona enterprise app writing ios. code using .xib file launch appdelegate, , have removed , loading different appdelegate in main.mm

the following main.mm

// //  main.mm //  examples //  #import <uikit/uikit.h>  #import "coronaapplicationmain.h" #import "myappdelegate.h"   int main(int argc, char *argv[]) {      @autoreleasepool     {         coronaapplicationmain( argc, argv, [myappdelegate class] );     }     return 0; } 

this myappdelegate.h

// //  myappdelegate.h //   #import <foundation/foundation.h>  #import "coronadelegate.h"   @interface myappdelegate : nsobject< coronadelegate >  @end 

and finally, myappdelegate.mm

// //  myappdelegate.mm //  #import "myappdelegate.h"  #import "coronaruntime.h" #import "coronalua.h"  @implementation myappdelegate  - (void)willloadmain:(id<coronaruntime>)runtime {     nslog ( @"willloadmain" ); }  - (void)didloadmain:(id<coronaruntime>)runtime {     nslog ( @"didloadmain" ); } @end 

i not posting main.lua seem irrelevant. if not posting important, apparently assuming not.

when run app in xcode ios simulator, black screen , willloadmain , didloadmain never called.

please let me know if see missing.

thanks, roger

my problem somewhere read should remove .xib files (this not needed). once re-added them project , updated app-info.plist, began working again. since rather new corona enterprise, lua , objective c, not understand details of why failed , began working. @ rate, issue resolved.


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